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We have 53 game PhD Projects, Programmes & Scholarships

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game PhD Projects, Programmes & Scholarships

We have 53 game PhD Projects, Programmes & Scholarships

Playing in the Past: Investigating User Experience Design in Historical Games

Historical Games continue to find critical and commercial success. Game series such as Assassin’s Creed, Red Dead Redemption, Total War, and Civilisation are amongst the most recognisable forms of popular history. Read more

Design, Implementation and Evaluation of Non-Cooperative Game Theoretic Models for Cyber Security

Cyber security is the assessment of, responding to and monitoring of the security of the cyberspace. It is difficult to pin down to one single scientific discipline, but rather relates to a number of domains and fields such as physical security, network security, security assessment frameworks and the human element. Read more

In the game for life: Lifelong welfare, education and support for rugby players

Applications are invited for a fully-funded 3-year PhD to commence in October 2024. . The PhD will be based in the Faculty of Science and Health and the candidate will join the Physical Activity, Health and Rehabilitation Thematic Research Group. Read more

Fully-funded PhD Studentship: The Biased Blame Game - Understanding why we blame others for our own mistakes in cooperative settings

Applications are invited for a fully funded 3-year PhD studentship under the supervision of Dr. Paul Rauwolf in the School of Psychology and Sport Science at Bangor University, commencing between October 2024 and January 2025. Read more

Utilize Martian resources for future exploration: Develop a game-changing plasma-based ISRU system

Supervisory Team.   Min Kwan Kim (80%) / Alexander Wittig (20%). Project description. This exciting PhD project offers a unique opportunity to develop a high-efficiency, all-in-one in-situ resource utilization (ISRU) system for future crewed Mars missions. Read more

Chess as a platform for inherently interpretable AI research [Self-Funded Students Only]

  Research Group: Visual Computing
The way in which AI systems make decisions is often different from the approach a human takes. Thus, the operation of an AI system may be difficult to interpret and learn from, and poses the problem of user trust. Read more

Chess as a platform for inherently interpretable AI research [SELF-FUNDED STUDENTS ONLY]

About the Project. The way in which AI systems make decisions is often different from the approach a human takes. Thus, the operation of an AI system may be difficult to interpret and learn from, and poses the problem of user trust. Read more

Chess as a platform for inherently interpretable AI research

About the Project. The way in which AI systems make decisions is often different from the approach a human takes. Thus, the operation of an AI system may be difficult to interpret and learn from, and poses the problem of user trust. Read more

PhD studentship in Machine Learning Theory & Economics

One fully funded, full-time PhD position to work with Dr Fengxiang He at the Artificial Intelligence and its Applications Institute (AIAI), School of Informatics, University of Edinburgh on a project titled “Machine Learning Theory & Economics”. Read more

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