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gaming PhD Projects, Programs & Scholarships

We have 12 gaming PhD Projects, Programs & Scholarships

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  Machine Learning and Cognitive Modelling Applied to Video Games
  Dr K Chen
Applications accepted all year round
Video games have been viewed as an ideal test bed for the study of AI. However, most of the academic work in this area focused on traditional board and card games where limited AI techniques have been tested.
  Storytelling, workflow and language in the fourth industrial revolution
  Dr S Patel
Application Deadline: 3 March 2019
Research area. Creative practice and creative industries. Emerging creative technologies are disrupting conventional narrative structures, including the way in which stories are found and told.
  Digital assessment and therapy of neurodisability
  Dr P Bentley, Prof E Burdet
Application Deadline: 23 January 2019
The project will investigate cognitive mechanisms, clinical efficacy and practicality of a novel motor rehabilitation system – GripAble (www.gripable.org) - developed by the project team.
  Two-stream Machine Learning Architecture based on Deep Learning and HMM for Person Recognition in Images/Videos
  Dr JC Nebel
Applications accepted all year round
The development of deep learning CNN architectures has led to remarkable progress in the field of computer vision. As a consequence, successful systems are now available for real world applications in a variety of areas including visual surveillance, sports analysis, gaming and security.
  Kinesemiotics: a case for wearable sensor technology - Ref: MZUF2018
  Prof M Zecca, Dr R Lock, Dr A Maiorani
Applications accepted all year round
Kinesemiotics is the study of motivated movement informed by Linguistics, Engineering, and Computer Science.
  Interaction Design Explorations of Mixed Reality Environment in Heritage sites and museums (Advert Reference: RDF19/EE/ABE/JIN)
  Dr J Jin
Application Deadline: 25 January 2019
This project will be focused on the interaction patterns within Mixed Reality (MR) environments, exploring the possibilities of interaction design for the novel ‘storytelling’ within the context of this frontier technology, to form information-rich learning environments.
  To design a prototype room scale VR experience to assess feasibility, routes to market and value proposition in setting up a multiplayer artistic VR venue (Play Room)”
  Dr M Bocian, Dr Yi Hong
Applications accepted all year round
Metro Boulot Dodo (MBD) Ltd - the partner in this exciting 12 month R&D project - is an award winning arts related company. In the last twenty years, the company has created a number of immersive theatre experiences and trails, and is an Arts Council England National Portfolio Organisation.
  Clinical outcome modelling
  Prof J Briggs, Prof D Prytherch
Application Deadline: 17 February 2019
Applications are invited for a fully-funded three year PhD to commence in October 2019. The PhD will be based in the School of Computing and will be supervised by Professor Jim Briggs and Professor David Prytherch.
  Unravelling EEG brain signals
  Prof Y Zheng
Applications accepted all year round
"Electroencephalography (EEG) is widely used to record brain activity non-invasively. With recent advances in computer hardware and processor technology, it has been increasingly used in brain-computer interface (BCI) devices in many fields including assistive technology, neuro-marketing and gaming.
  Toward Next generation of Brain Computer Interfaces
  Dr M Arvaneh
Applications accepted all year round
A brain-computer interface (BCI) provides a direct communication pathway between a human brain and an external device. Using appropriate sensors and data processing algorithms, a BCI maps patterns of brain activity associated with a volitional thought onto signals suitable for communication and control.
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