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We have 41 music technology PhD Projects, Programmes & Scholarships



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music technology PhD Projects, Programmes & Scholarships

We have 41 music technology PhD Projects, Programmes & Scholarships

Music PhD Programme

We have a global reputation for our world-leading research in composition, ethnomusicology, musicology, music technology, performance and psychology of music. Read more

Research opportunities in Music

Music at York is internationally recognised for creative, practical and scholarly approaches to music, and allows you the time and space to develop your own distinctive approach to the discipline. Read more

Interactive spatial audio rendering

Impulse response capture of acoustic spaces for convolution-based reverb is a common application in many aspects of audio and music technology practice, and there are standardised approaches that enable high quality immersive virtual acoustic environments to be created based on real-world data. Read more

Music Listening and Transitions

Please ensure you check the eligibility criteria before applying to this project. The Advanced Care Research Centre (ACRC) is an interdisciplinary, £20M research centre at the University of Edinburgh. Read more

Real-time Networked based Musical Interaction in virtual immersive environments

There is a high demand for making and consuming live music over networked based systems. Virtual recording studios, performance venues and rehearsal spaces are within our technological grasp, bridging gaming technologies, low latency networking and immersive audio strategies. Read more

LITAC – Developing and Evaluating Music Therapy-Integrated Sensory Garments for Individuals with Autism Spectrum Disorders (ASD)

Are you passionate about advancing sensory garments to make a positive impact on the lives of individuals with Autism Spectrum Disorders (ASD)? Apply today to embark on a PhD experience that transcends boundaries and creates a brighter, more inclusive future. Read more

Soundscape Research: Analysis, Auralisation, and Assessment

The simulation of sounds in our natural environment is important for us be able to more reliably model and analyse the acoustic results of small or large-scale, human interventions, such as a newly proposed road, airport or rail project. Read more
Last chance to apply

Equally Safe Sound Design

This aim of this research is to identifying emotions women might perceive when harassed or intimidated in public spaces and how these emotions might be represented sonically. Read more
Last chance to apply

DDSP in Procedural Audio Sound Effects

This aim of this research is to improve the audio quality of synthesized procedural audio sound effects, optimising parameters through the use of differential digital signal processing (DDSP) techniques. Read more

Immersive Audio for Virtual Production

We seek a candidate to work in the area of immersive sound for virtual production technologies for live performance. We are interested in PhDs to develop the underlying signal processing and perceptual evaluation of shared, networked immersive audio enviroments across a range of different contexts and experiences. Read more

Optimisation surface characterisation

Many projects in Engineering and Computer Science involve global multivariate optimisation. Classical methods include genetic algorithms, simulated annealing and particle filters. Read more

Machine Learning for classifying and characterising living cell cultures

In collaboration with the Department of Biology at the University of York and the Department of Computer Science at the University of Sheffield, programmable agent-based computational models have been developed to help interpret how populations of cells arise and repair from individual cell:cell interactions. Read more

Influence of listener movement on tonality and spatial quality in adaptive immersive surround sound systems

Whilst there is a significant body of work that focuses on the spatial quality and tonality of immersive surround sound systems for a sweet spot position, these qualities under a dynamic listening scenario (i.e. Read more

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