Virtual embodiment (VE) sense of embodiment is the feeling of one’s own body in relation to its environment. It is related to a sense of self and is considered as the starting point of having self-identity. Read more
We are seeking a highly motivated and enthusiastic candidate to undertake a PhD project exploring social interaction in Virtual Reality (VR) with human and non-human AI agents, and its impacts on social presence and shared experiences. Read more
This project aims at human motion and body/facial shape data with deep neural network to synthesize virtual characters for computer graphics, animation and games. Read more
Immersive technologies such as Virtual Reality are a topic of fast-paced research, and knowledge boundaries are presently being pushed by design research on inclusive immersive social environments, among others. Read more
Virtual immersive environments, including those that are anticipated to become available in the context of the Metaverse – a future immersive virtual world envisaged as a hypothetical iteration of the Internet – hold significant potential for future healthcare education. Read more
One of the central questions in the study of human communication is how strangers create a connection with each other and establish shared understanding and trust. Read more
Virtual reality systems are fundamentally altering how we study human sensory perception. Similarly, to build good virtual reality systems we need a clear understanding of how the brain integrates sensory information into a robust and useful percept. Read more
Advances in computing, experiments, and information will continue to reshape engineering in the next decade. This PhD position will nurture a multidisciplinary innovator with the tools to unravel the future of Mechanics of Materials. Read more
This is a joint project between the UK Health Security Agency (UKHSA) and Imperial College London. Whilst emergency services are vital for mitigating against adverse impacts of malicious attacks on publicly accessible locations, the public themselves can also play a role in reducing adverse impacts from such incidents. Read more
This project aims to apply the paradigm of physically based animation to control virtual reality (VR) avatars – characters that represent the player in VR. Read more
We are inviting applications for a fully funded PhD position to investigate user interactions with autonomous vehicles using immersive virtual reality. Read more
We are seeking a highly motivated and skilled PhD candidate to join our research team to work on an exciting project that aims to explore the intersection of virtual reality (VR), neuroscience, and machine learning. Read more
Recent developments in low cost VR displays have led to a resurgence of research into binaural 3-D audio. Whilst a good 3-D audio experience can be given using the state of the art technologies, there are still many problems to be solved. Read more
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