We have 34 vr PhD Projects, Programmes & Scholarships

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vr PhD Projects, Programmes & Scholarships

We have 34 vr PhD Projects, Programmes & Scholarships

Virtually the same? Examining perception and learning in immersive VR. Public Health & Sport Science PhD Studentship (QUEX Institute Funded)

The QUEX Institute studentships are available for January 2024 entry. This prestigious programme provides full tuition fees, stipend of £19,237 p.a, travel funds of up to £15,000, and RTSG of £10,715 over the life of the studentship. Read more

Gesture-Agnostic Radar-Based Hand Tracking for VR/AR Systems

Supervisory Team:  Dr Shelly Vishwakarma. Project description. Virtual reality (VR) and augmented reality (AR) are rapidly becoming integral to our digital experiences, necessitating the need for interfaces that are both non-intrusive and safeguard user privacy. Read more

Virtual Reality for Brain Injury Rehabilitation

The University of Bath is inviting applications for the following PhD project commencing 30 September 2024 under the supervision of Prof Eamonn O'Neill and Dr Christof Lutteroth in the Department of Computer Science. Read more
Last chance to apply

Towards Neurotechnology to mitigate virtual reality motion sickness in susceptible individuals

  Research Group: Institute of Neuroscience and Psychology
Virtual Reality (VR) has the potential to enable new forms of entertainment, education, and interaction. However, an obstacle to acceptance of VR is that some individuals can experience feelings of nausea and discomfort, a phenomenon known as cybersickness or virtual reality motion sickness (VRMS). Read more

Enhancing Real Estate Transactions through the Metaverse: Focus on Property Tours and Design Visualization

Property inspection and visualization is an important aspect of ensuring effective and efficient real estate transactions. Traditionally property is inspected online over numerous listing sites which as failed to provide accurate and complete information about the property. Read more

Audio for Virtual and Augmented Reality

  Research Group: Communication Technologies
Recent developments in low cost VR displays have led to a resurgence of research into binaural 3-D audio. Whilst a good 3-D audio experience can be given using the state of the art technologies, there are still many problems to be solved. Read more

Virtual Engagement: The Impact of Avatars on Metaverse Retailing

  Research Group: School of Management
In 2020, the Metaverse was valued globally at US$487 billion, encompassing gaming, social media, live entertainment, and gaming/Virtual reality (VR)/Augmented reality (AR) (Bloomberg, 2021), with projections to exceed US$1 trillion by 2030 (Bloomberg, 2022; Precedence Research, 2022). Read more

Understanding eye-hand coordination in object interception - a computational modelling approach

This PhD project with Dr Yeo will focus on understanding how we perform interception. Interceptive movements--such as catching a gently thrown ball, quickly grabbing a tilting cup to avoid spilling or even just handshaking someone--feel like trivial everyday tasks for us that seemingly look too simple to study. Read more

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