Fully-Funded EPSRC PhD Studentships in Intelligent Games and Game Intelligence (iGGi)
Join a team of over seventy people investigating research topics in games. New EPSRC PhD studentships, starting September 2023, based at Queen Mary University of London and the University of York
Covers fees and a stipend for four years
iGGi provides an exciting opportunity to undertake a four-year PhD in intelligent Games and Game intelligence, working with world-leading academics, game companies and third sector organisations on topics in games research that make a difference to people’s lives. We are looking for a diverse group of motivated candidates to join our 70+ current PhD researchers conducting interdisciplinary research on topics such as:
- Understanding player experience, games user research, and game analytics
- Game audio and music
- Using games and gamification to support wellbeing, learning, or social change
- Using esports and other game data to study human behaviour and psychology
- Interaction, user experience and learning design for games
- Using machine learning (ML) and other forms of artificial intelligence (AI) to create interesting, fun, believable game agents
- Augmented creativity tools that support game designers and developers, e.g. procedural content generation, AI-assisted game design and testing
- Using ideas from game AI to improve real-world decision making beyond games
Why apply to iGGi
iGGi is a collaboration between the University of York and Queen Mary University of London. Both universities are committed to conducting research that positively impacts people’s lives, and providing equality of opportunity. Both are current holders of the Athena Swan Bronze Award.
The iGGi programme trains PhD researchers to become the next generation of leaders in games research, design and development, and create positive social, cultural and economic impact through games.
You will receive training in game design, games research methods, game development, game AI, responsible innovation, and engaging users and the public with your work. In addition, you will have access to optional training in a wide range of topics such as HCI, graphics, audio, psychology, or AI.
You will also have opportunities to collaborate with other students and researchers, make games, and share your work through:
- the annual iGGi Game Jam, enhancing your skills in game design, development, and teamwork;
- the annual iGGi Conference, showcasing student research alongside industry and academic speakers; and
- student-led events such as research seminars, board game evenings, and workshops
iGGi will give you the opportunity to work directly with industry and third sector organisations. Placements, research exchanges, and other forms of knowledge exchange will give you the possibility to make a positive impact, experience the games industry first hand, and collaborate with researchers and practitioners. Current iGGi students have worked with partner organisations such as Sony Interactive Entertainment, Bossa Studios, Google, Bloomberg, Media Molecule, BT, Splash Damage, Microsoft Research and Sue Ryder. You can find a list of more iGGi partners on the iGGi website.