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  Enhancing Interaction with 360 Videos in Virtual Reality


   Department of Computer Science

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  Dr Christopher Clarke, Dr Christof Lutteroth  No more applications being accepted  Competition Funded PhD Project (UK Students Only)

About the Project

The University of Bath is inviting applications for the following PhD project commencing in October 2022.

Project Overview:

Currently, interactive experiences in VR require bespoke development with resultant graphical fidelity limited to the studio’s budget/experience/talent, and/or the user’s end device. This project will explore how adaptive playback based on user input [1] can transform 360-degree videos into rich, dynamic interactive experiences. By exploring how 360-degree videos can be leveraged in novel and compelling ways, the project will lower the barrier to entry of making interactive VR experiences using 360-degree videos. The outputs of this project have applications for story-driven entertainment narratives, exergaming, sports training, and rehabilitation domains.

Project keywords: Human-computer interaction; Virtual reality; 360 Videos; Interaction; Adaptive Interfaces; Technical HCI

Candidate Requirements:

Applicants should hold, or expect to receive, a First Class or high Upper Second-Class UK Honours degree (or the equivalent) in a relevant subject. A master’s level qualification would also be advantageous. The project will involve technical development that will require a strong technical background and programming skills.

Non-UK applicants must meet our English language entry requirement.

Enquiries and Applications:

Informal enquiries are welcomed and should be directed to Dr Christopher Clarke ([Email Address Removed]).

Formal applications should be made via the University of Bath’s online application form for a PhD in Computer Science.

More information about applying for a PhD at Bath may be found on our website.

Funding Eligibility:

To be eligible for funding, you must qualify as a Home student. The eligibility criteria for Home fee status are detailed and too complex to be summarised here in full; however, as a general guide, the following applicants will normally qualify subject to meeting residency requirements: UK nationals (living in the UK or EEA/Switzerland), Irish nationals (living in the UK or EEA/Switzerland), those with Indefinite Leave to Remain and EU nationals with pre-settled or settled status in the UK under the EU Settlement Scheme). This is not intended to be an exhaustive list. Additional information may be found on our fee status guidance webpage, on the GOV.UK website and on the UKCISA website.

Exceptional Overseas students (e.g. with a UK Master’s Distinction or international equivalent and relevant research experience), who are interested in this project, should contact the lead supervisor in the first instance to discuss the possibility of applying for supplementary funding.

Equality, Diversity and Inclusion:

We value a diverse research environment and aim to be an inclusive university, where difference is celebrated and respected. We welcome and encourage applications from under-represented groups.

If you have circumstances that you feel we should be aware of that have affected your educational attainment, then please feel free to tell us about it in your application form. The best way to do this is a short paragraph at the end of your personal statement.


Computer Science (8)

Funding Notes

A studentship includes Home tuition fees, a stipend (£15,609 per annum, 2021/22 rate) and research/training expenses (£1,000 per annum) for up to 3.5 years. Eligibility criteria apply – see Funding Eligibility section above.

References

[1] Christopher Clarke, Doga Cavdir, Patrick Chiu, Laurent Denoue, and Don Kimber. 2020. Reactive Video: Adaptive Video Playback Based on User Motion for Supporting Physical Activity. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST '20). Association for Computing Machinery, New York, NY, USA, 196–208. DOI: https://doi.org/10.1145/3379337.3415591.
Christos Ioannou, Patrick Archard, Eamonn O'Neill, and Christof Lutteroth. 2019. Virtual Performance Augmentation in an Immersive Jump & Run Exergame. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, NY, USA, Paper 158, 1–15. DOI: https://doi.org/10.1145/3290605.3300388.

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