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Click here to search FindAPhD.com for PhD studentship opportunitiesAbout the Project
The studentship project aims to address the existing gap in end-user tools for authoring VR experiences for education and research. Current solutions can be divided in developer solutions and end-user solutions. Developer solutions, such as Unreal, Unity, and CryEngine, are aimed at games and require a level of computer literacy that generic users may not have and may not be willing to achieve. On the other hand end-user solutions, such as coSpaces, EON Reality, and ENTiTi, are easy to use but limited in what can be achieved with them. In addition, current end-user solutions lack many functionalities that are present in developer solutions that allow to create complex VR objects behaviours and engaging experiences. Although there are some end-user solutions that are specifically aimed at education, there is no specific solution specifically designed to help researchers in developing VR experiments without the help of software developers. VR authoring tools also require to be built around an interactive kernel that allow users to develop the VR experience in execution space. The objective of this research is to design, build and test an end-user authoring tool for VR experiences aimed to be used in education and research settings, such tool will empower end-user to create VR experiences for education and research experiments, favouring the spread of VR in the education and research sector and, potentially, disrupting the newly born market of end-user authoring tools for VR experiences.
As part of the UWS online application, candidates will be asked to submit a proposal, please submit a personal statement in place of the proposal.