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Let’s Play: Interactive Digital Games for children with Cerebral Palsy to enhance collaborative play, social interactions and rehabilitation.


   Faculty of Arts, Humanities and Social Sciences

  Dr Kyle Boyd, Dr D Charles  Monday, February 27, 2023  Competition Funded PhD Project (Students Worldwide)

About the Project

This research proposal is concerned about creating interactive digital game systems for children with Cerebral Palsy to enhance collaborative play. It could also be used for rehabilitation requirements that an interactive system for children with CP should support:

1) Movement of the shoulder,

2) Pronation or flexion of the wrist,

3) Extension of the fingers, and

4) Smiling or laughing while interacting.

There still exists a gap in understanding how to design systems that can provide sustained interest and motivation in children’s physical rehabilitative exercises.


References

Borzenkova, G., Niedderer, K., and Rozsahegyi, T. (2018) Designing Play Equipment for Children with Cerebral Palsy: the context and design guidelines, in Storni, C., Leahy, K., McMahon, M., Lloyd, P. and Bohemia, E. (eds.), Design as a catalyst for change - DRS International Conference 2018, 25-28 June, Limerick, Ireland. https://doi.org/10.21606/drs.2018.491
Cristiano, J.; Rahmani, M.; Helland, K. and Puig, D. (2017). GABLE - GAmification for a Better LifE. In OPPORTUNITIES AND CHALLENGES for European Projects - EPS Portugal 2017/2018, ISBN 978-989-758-361-2, pages 124-132. DOI: 10.5220/0008862401240132

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