About the Project
Aim: To develop a platform using gamification and digital technology to promote activity, healthy eating and drinking in people over 70-years.
Vision of the Intervention: The intervention would focus on activity and how to incorporate strength and balance exercises into everyday tasks along with healthy eating and drinking. The healthy eating component would incorporate nutrition and hydration. It would look to develop health literacy games that would centre around hydration messages in drinking and quick checks to assess hydration status, which could be “what colour is your wee”. For nutrition it would look at basic assessment weight and height and body mass index with some simple questions to look for people who have lost weight, which may include are your trousers becoming lose? Have you found your skirts are too loose? Can you get more than three fingers in your shirt collar? Is your belt buckle moving up a couple of notches?
These key questions if answered would then lead on to sign posting to more formal assessment and encourage people to seek further advice. This would be combined with self-help information to eat a healthy diet and drink enough fluids using an engaging, interactive digital interface with gamification. Types of games could include what to put in your shopping bag, what’s good in your food cupboards, what is on your plate?
Developing the intervention: The development of the intervention will liaise and work in partnership with key stakeholders and also with end-users. Initial ideas and a story board will be discussed with key stakeholder and we will encourage an open debate of the key messages behind the games and key themes that need to be covered. This initial consultation material will be used to format a story board for the prototype. This story board will then be discussed in focus groups with up to ten participants in different locations in Greater Manchester. We will plan to run 3-4 focus groups with 8-10 people who will be either key stakeholders or potential end-users. From the information gained from the focus groups the prototype will be designed and produced in the form of a web-based application (accessible using tablet, mobile or computer).
The online application will then undergo preliminary evaluation by end-users who will be asked to undertake a formal assessment of the new technology, usability, acceptability and practicality of information gained. After this evaluation there will be an opportunity to modify the content and also change user experience as required. This will inform the methods for a future (post-doc) randomised controlled effectiveness study.
Entry requirements:Applications are invited from UK/EU nationals only. Applicants must have obtained, or be about to obtain, at least an upper second class honours degree (or equivalent) in a relevant subject.
As an equal opportunities institution we welcome applicants from all sections of the community regardless of gender, ethnicity, disability, sexual orientation and transgender status. All appointments are made on merit.
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