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University of York, School of Physics, Engineering and Technology PhD Projects, Programmes & Scholarships

We have 53 University of York, School of Physics, Engineering and Technology PhD Projects, Programmes & Scholarships

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School of Physics, Engineering and Technology  University of York

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We have 53 University of York, School of Physics, Engineering and Technology PhD Projects, Programmes & Scholarships

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Virtual acoustic simulation for auralisation

Auralisation is the audio equivalent of visualisation – the accurate rendering of an acoustic environment such that the listener perceives the result as being natural or real. Read more

Transmitter optimization techniques for physical layer security

Physical layer security has been recently recognized as a promising new design paradigm to provide security in wireless networks in addition to the existing conventional cryptographic methods, where physical layer dynamics of fading channels are exploited to establish secured wireless links. Read more

The role of vibrato in the aesthetic of blended choral singing

A fundamental aspect of good choral singing identified by performers, directors, critics and theorists is the concept of blend. Blend is a term that has essentially come to encompass all aspects of singing that lead to a sound in which no one voice is distinguishable from another. Read more

Spintronics with Topological Semimetals

According to Moore’s law, the number of transistors in integrated circuits doubles approximately every two years. If this trend continues, the atomic length scales will be reached within several years. Read more

Robotics Actuation Oriented Gearless Electric Drive System

Robotics equipped with artificial intelligence are playing an important role in industrial revolution and human life. Extensive research progresses have been reported in robotics vision and intelligent control algorithms, while the development of high-performance electric drive systems seems lagging in the recent years. Read more

Real-time Networked based Musical Interaction in virtual immersive environments

There is a high demand for making and consuming live music over networked based systems. Virtual recording studios, performance venues and rehearsal spaces are within our technological grasp, bridging gaming technologies, low latency networking and immersive audio strategies. Read more

Optimisation surface characterisation

Many projects in Engineering and Computer Science involve global multivariate optimisation. Classical methods include genetic algorithms, simulated annealing and particle filters. Read more

New continuous learning driven techniques for evolvable cross-layered autonomous networks

This PhD project will research into new technical innovations that can embrace today’s transfer machine learning advances into a process of designing and controlling cross-layered (i.e., PHY and MAC) networks with autonomous mobility nodes in a range of connected autonomous mobility applications. Read more

ML for energy efficient 6G networks

Nowadays, researchers have started to conceptualize 6G with the vision of connecting everything, transmission over mmWave and THz, and integrating sensing, communication, computation, and control functionalities. Read more

Machine Learning for classifying and characterising living cell cultures

In collaboration with the Department of Biology at the University of York and the Department of Computer Science at the University of Sheffield, programmable agent-based computational models have been developed to help interpret how populations of cells arise and repair from individual cell:cell interactions. Read more

Liquid Transistors: Real-time Probabilistic Computing with Non-linear Analogue Components

"Perfection has always been expensive". An area where this is certainly true, and is rapidly becoming more so, is electronic systems design where the goal is to perform useful, stable computation. Read more

Interactive spatial audio rendering

Impulse response capture of acoustic spaces for convolution-based reverb is a common application in many aspects of audio and music technology practice, and there are standardised approaches that enable high quality immersive virtual acoustic environments to be created based on real-world data. Read more

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