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We have 98 sound PhD Projects, Programmes & Scholarships for Self-funded Students

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sound PhD Projects, Programmes & Scholarships for Self-funded Students

We have 98 sound PhD Projects, Programmes & Scholarships for Self-funded Students

DDSP in Procedural Audio Sound Effects

This aim of this research is to improve the audio quality of synthesized procedural audio sound effects, optimising parameters through the use of differential digital signal processing (DDSP) techniques. Read more

Equally Safe Sound Design

This aim of this research is to identifying emotions women might perceive when harassed or intimidated in public spaces and how these emotions might be represented sonically. Read more

3D sound recreation and noise reduction for home environment

PhD Supervisor. Jihui (Aimee) Zhang. Project description. The aim of this project is to create a better spatial hearing experience for users in a large region without the need to wear headphones. Read more

Emotional response to immersive audio in live music performance

This project is a collaboration between University of York and L-Acoustics as part of CoStar LiveLab. It will address the challenges of understanding the impact of different listening environments, contexts and technical setups and sound formats on listeners. Read more

Human Computer Interaction

This project will explore the use of Audio Augmented Reality in hospitals. Out of necessity most devices in a hospital make a sound, whether intentionally or not. Read more
Last chance to apply

Control of terahertz lasers with sound

  Research Group: School of Electronic & Electrical Engineering
Applicants are sought for a funded PhD position investigating the acoustic control of terahertz frequency quantum cascade lasers (THz QCLs). Read more

Influence of listener movement on tonality and spatial quality in adaptive immersive surround sound systems

Whilst there is a significant body of work that focuses on the spatial quality and tonality of immersive surround sound systems for a sweet spot position, these qualities under a dynamic listening scenario (i.e. Read more

Computational Acoustics: Predicting, Simulating and/or Auralising how the world sounds

  Research Group: Acoustics Research Centre
Information on this PhD research area can be found further down this page under the details about the Widening Participation Scholarship given immediately below. Read more

Audio for Virtual and Augmented Reality

Recent developments in low cost VR displays have led to a resurgence of research into binaural 3-D audio. Whilst a good 3-D audio experience can be given using the state of the art technologies, there are still many problems to be solved. Read more

New Vibration Speaker Development

The Gel Audio™ Loudspeaker Technology that I co-invented produced high quality sound over a surface through the hydrogel. It was also developed and incorporated into an audio product called the Woweeone. Read more

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