The UKRI-funded project Museums, Crisis and Covid-19 (MCC19) established the importance of museums during the pandemic. Museums offered their resources and spaces, as places for people to come together safely and rebuild their networks. Read more
Research Group:
Music, Drama, Film and Screen, and Heritage/Museum Studies
This innovative research programme focusses on investigation of the legacies, influences and global impact of the work of the revolutionary Polish theatre director and theorist Jerzy Grotowski and his disciples, collaborators and followers, within and beyond the field of performing arts. Read more
This project draws on the existing track record and international standing of the PI (Maguire) in the field of Theatre for Young Audiences (TYA). Read more
Amyotrophic Lateral Sclerosis (ALS) is the most common form of Motor Neuron Disease and is a fatal neurological disorder with death generally occurring within 2–4 years from disease onset, although 5–10% of ALS patients survive over 10 years. Read more
Stroke is a leading cause of disabilities in the UK [1]. Intensive repetitive movement therapy, supported by a therapist, can help recover function - but often function is permanently impaired. Read more
Whilst we know we cannot treat Parkinsons Disease (PD) we are also aware that we can delay the effects of the disease with proper care and treatment. Read more
Upper or lower limb rehabilitation (rehab) is commonly required in various health conditions. For example, post-Stroke, post-Cardiac arrest, Multiple Sclerosis, Cerebral Palsy, Phantom Limb, Brain Injury, and post-Breast Cancer Surgery. Read more
The Cognitive Robotics team in the ISRC focuses on novel, advanced control methods for autonomous mobile robots, merging approaches from Artificial Intelligence, Cognitive Science and Engineering. Read more
Extended Reality of Workplace Meeting solution would aim to generate automatic minutes of the meeting taking input from the multimodal information. Read more
Unlike modern deep learning algorithms, the brain is a 3D physical object containing different cell components. neurons, synapses, and astrocytes, all enmeshed together in a complicated spaghetti. Read more
Real-world environments are often non-stationary. Learning systems such as classifiers used for pattern recognition make the stationarity assumption in input data distribution density during training and operation phases. Read more
It is well known that some animals, particularly humans, have a sense of self-awareness. Awareness can be reported or inferred when undergoing various forms of cognitive tasks such as when making decisions. Read more
Due to the ongoing healthcare crisis and staff shortages, alternative forms of providing assistance to an ageing population is becoming critical to support a depleted healthcare community. Read more
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