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EPSRC - Engineering and Physical Sciences Research Council

EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI)

10 fully-funded studentships available for 2015/16

EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI)

One fully-funded four-year studentship available
at Goldsmiths, University of London
Covers fees at Home/EU rate and a tax-free stipend

The EPSRC Centre for Doctoral Training in Intelligent Games and Games Intelligence (IGGI) provides a unique opportunity to undertake a funded four-year PhD with a unique training programme in new technology and applications for digital games. Based at the Department of Computing, Goldsmiths, you will be working alongside nearly 40 PhD students in IGGI, and receive expert input from over 60 games industry and game user partners. Your supervision team will be drawn from a pool of over 60 world-leading academics in games across 3 Universities. See https://www.iggi.org.uk/apply/ for details of how to apply.

IGGI is a collaboration between the University of York, the University of Essex and Goldsmiths, University of London. The IGGI Centre trains the next generation of leading researchers, designers, developers and entrepreneurs in digital games.

Awarded over £15 million in research grants in the last five years, Goldsmiths Computing has a unique interdisciplinary research profile which brings together computer science, creative practice and engagement with the creative industries. 96% of our academic research was judged 'internationally recognised' by the 2014 Research Assessment Exercise, of which 68% was classed as 'internationally excellent'. Goldsmiths Computing is in the top 20 computer science departments in the UK for research intensity, and in the top four in London.

We particularly welcome applications in the following research areas:

1) Artificial Intelligence for game design

  • Procedural content generation, e.g. of audio, art assets, scenes, or mechanics.
  • Computational creativity and co-creativity in games
  • Game analytics and player modelling
  • Applications of deep neural networks and swarm intelligence.

2) Interaction technologies for gaming

  • Multi-modal player interaction, e.g. brain or gestural interfaces
  • Analysis of affect, behaviour and social interaction in games
  • Technologies for disabled gamers and neurorehabilitation games
  • Virtual reality gaming


IGGI gives you the chance to work on a focused research topic to extend the forefront of current knowledge in digital games technology and applications. IGGI gives you the opportunity to work with our industrial partners on your research, giving you an opportunity to contribute directly to the future of games. You’ll have the opportunity to undertake industrial placements during the programme. These give you first-hand experience of the gaming industry, contributing to your research, as well as giving you the skills needed to succeed in a career in the games industry or games research.

Our partners include organisations such as: Sony Computer Entertainment Europe, The Creative Assembly, Codemasters, 22Cans, Eutechnyx, Roll7, Rebellion, Game Republic, UKIE, TIGA, The Knowledge Transfer Network, BT, Sue Ryder. Check them all out at www.iggi.org.uk/our-industrial-partners/

10 fully-funded studentships available for 2015/16

Your research work with partners like these will help to increase the use of games as a tool for scientific research and societal good, as well as creating more fun and profitable games that exploit research advances. Your research will take up around 80% of your time, working closely with one or more expert supervisors. This research will be supplemented by a tailored teaching and training programme where you will develop games and undertake other activities in small teams with the other IGGI PhD students. See www.iggi.org.uk/ourstudents/ for example of the IGGI students work to date.

You’ll develop through events such as:

  • the IGGI Games Jam, a 48 hour Game Development Challenge to enhance your skills in game design and development and teamwork. This is part of a global Games Jam, so you will be working with and competing against teams from across the world.
  • the IGGI Symposium, a student-led event that is a showcase for student research alongside industry and academic speakers.
  • industry days, where practitioners from industry share insights into their business and present real-world problems for teams to solve.

You will receive high-level technical skills training from a range of academic leaders, covering topics in games development, games design and research skills. You will also have the opportunity to access advanced taught modules at your home institution.

Apply for IGGI

We have one fully-funded studentship to award to an outstanding applicant that cover fees and an annual tax-free stipend of at least £16,057 (inc. London weighting) for four years (at rates current for 2015/16; this may increase according to EPSRC minimum payments guidance).

We have an annual recruitment process for IGGI studentships, but also welcome self-funded applications throughout the year. Students start at the beginning of the academic year.

The studentships for 2016 entry have been allocated. Applications for 2017 entry will open in September.

You can contact potential supervisors directly (see www.iggi.org.uk/supervisors/ for a list), or we can help you to choose a principal supervisor from Goldsmiths based on your interests and background.

In previous years, we have had substantial competition for IGGI studentships, and we encourage good students to submit applications as early as possible, and to contact potential supervisors well before the deadline.

For details of how to apply, visit https://www.iggi.org.uk/apply/

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