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Social context and learning - the role of computer games to engage students in discourse and learning in science and technology.

This project is no longer listed in the FindAPhD
database and may not be available.

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  • Full or part time
    Dr R Joiner
  • Application Deadline
    Applications accepted all year round
  • Self-Funded PhD Students Only
    Self-Funded PhD Students Only

Project Description

I am particular interested in the use of new technology to support learning in a social context. I use a sociocultural theoretical framework and investigate learning across a wide range of context (e.g. in schools, at home in museums and online) and in a broad range of domains (e.g. cognitive, emotional and social domains). At present, I am particularly interested in the role of computer games to engage students in discourse and learning in science and technology.

See our website at http://www.bath.ac.uk/study/pg/programmes/mphi-psyc for further details.

Funding Notes

Dr Joiner will now consider applications from those applicants who are happy to compete for University and Graduate School funding or obtain external funding. Funding is difficult to obtain and highly competitive. You are responsible for researching sources of funding early (in some cases up to 12 months in advance) and applying (in conjunction with your agreed supervisor) for as many as possible. Please see the webpages at http://www.bath.ac.uk/hss/graduate-school/research-programmes/funding

References

Chan, L. M. Y., Jones, A. C., Scanlon, E. & Joiner, R.(in press). The use of ICT to support the development of practical music skills through acquiring keyboard skills: a classroom based study. Computers and Education

Joiner, R., Brosnan, M., Duffield, J., Gavin, J. & Maras, P. (in press). Identifying with the net: the relationship between Internet identity, Internet experience and Internet anxiety. Computers and Human Behaviour.

Howard-Jones P. & Joiner, R. (2006) Thinking with a theory: Theory-prediction consistency and young children's identification of causality Instructional Science

Joiner, R., Nethercott, J., Hull, R. & Reid, J. (2006). Designing Educational Experiences Using Ubiquitous Technology. Computers in Human Behaviour, 22, 1, 67-77

Scanlon, E., Blake C., & Joiner, R. (2005) Technologically Mediated Complex Problem Solving on a Statistics Task. Learning, Media & Interaction, 30, 2, 165-183.

Joiner R., Gavin J, Brosnan M, Crook C., Duffield, J., Durndell A., Maras P., Miller J., Scott, A. J., & Lovatt P. (2005). Gender, Internet Identification, and Internet Anxiety: Correlates of Internet Use. Cyberpsychology and Behavior, 8, 4, 373-380.

How good is research at University of Bath in Allied Health Professions, Dentistry, Nursing and Pharmacy?

FTE Category A staff submitted: 54.20

Research output data provided by the Research Excellence Framework (REF)

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